Look through your recipes and see what fits the occasion. You can choose to make the armor lighter with an Armor Reduction Kit, again, losing some durability. You can make them more flexible with a Advanced Armor Flexibility Kit, using less stamina to perform certain actions, like climbing, at the expense of durability. You can use a Thick Armor Plating that gives that piece of armor more, well, armor, but at the expense of durability. They are unlocked at various levels or the recipe is found in dungeons. There are various kits available that enhance some attributes of your wearable armor at the expense of other attributes. Your choice is a matter of your most enjoyable playstyle. Medium is a blend of both it increases your defenses over light and increases your mobility over heavy. With heavy armor your defenses are pretty incredible and you can face tank quite a few bosses, but can't dodge their attacks well or carry off much of the loot. With light armor, you can carry more, dodge faster and run farther, but you sacrifice defense. Wearable armor comes in light, medium and heavy and each has its own benefits. The fifth perk in Survival, Bronzed Physique, reduces incoming direct damage by 10%, but is not armor and does not show up in armor value, it just happens. The intrinsic armor never decays like wearable armor does in Durability. Since it is unlikely anyone would max out Agility, be aware there are buffs that add to agility, thus, your armor value, leading to, again, damage reduction. These will show in the Inventory screen as the sum total of both intrinsic and equipped armor. There is also the third perk in Grit, Iron-hard Muscles which adds a moderate amount of armor value. So, if you max out Agility, you have an Armor value of 200 as a basis from which to add the values in your wearable armor. Every point in Agility grants 4 armor, without wearing anything. Together with your selection of temperature resistance, bonus attributes and aesthetics, this will determine what armor you want to craft or loot.ĭidn't know there was any? Don't feel alone. Looking at each piece you can add the values and if you wear that armor, that total will be shown on the Inventory screen. So, better armor and you last longer and are able to fight more powerful enemies.Īrmors are listed on the Wiki and if you view an individual piece the armor value is shown. As the armor value rises, the damage reduction also rises. If you tab over to the Stats screen you will see the effect of that armor as Total Damage Reduction = X% (right). Nothing I can find has actually changed as advertised (see new note).ĥ July 2018: Added link to newly published weapon & tool guide.ġ July 2018: Updated to add exact temperature resistance amount given by each set, as well as update intro and observations to reflect temperature data.We all wear armor and that armor's total value is shown on your Inventory screen (left). I have gone through all of these items again for normal and epic variations and have found no changes when equpping these items from what I already have listed (unless information displayed in tooltips and in the stat window when wearing the items are incorrect).ġ2 July 2018: Revision to address mother of all patches patch notes. Mother of all patches claims to have made some changes to Vanir cold resist, relic hunter stat bonuses, and hyena cold resist.With fantastic latency and quick reflexes, obviously the lighter armours can provide a lot more damage reduction with your improved mobility.However, agility still grants other benefits, and armour sets are great for reaching a stat based perk. The agility sets (ancient civilization armor feat) sadly do not seem to greatly benefit from the increased agility contributing to your armour.I confirmed all other possible influencing factors and equipped this set again to confirm no error on my part. Flawless Darfari Skin jumps up two heat protection points over the exceptional version, which does not follow the trend of the other armours.Hyperborean Slaver armor swaps from heat resistance to cold resistance at epic quality and above.The Cimmerian and Lemurian sets seem to be a point behind the other epic sets when it comes to temperature resistance.Some sets do not increase the stats or temperature protection provided as they increase in quality, this appears to make them progressively less attractive (and in many cases seems to be an oversight).In pure damage reduction, light armours seem to benefit the most from a higher quality, and heavy the least.There is no flawless or exceptional versions of the Silent Legion set.There are no exceptional or flawless versions of the non-epic reptilian set.
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